Back to Brynnlaw MOD for Baldur's Gate II Version 7 A Pocket Plane Group Project http://www.pocketplane.net Contents 1. Introduction 2. Installation 3. FAQ 4. Walkthrough (SPOILERS!) 5. Credits 6. Version History 7. Legal Information ---------------- 1. Introduction ---------------- Back to Brynnlaw MOD for Baldur's Gate II is an add-on for the game Baldur's Gate II, with or without the Throne of Bhaal expansion pack. The mod takes place in Chapter 6, when a messenger finds you next to the Adventurer's Mart. It is highly recommended to take Imoen with you, though the mod works fine without her. Xan BG2 NPC also has extensive crossmod content with the mod. ---------------- 2. Installation ---------------- Windows: -------- Make sure that you have obtained and installed the latest official Bioware patch. Install the official patch BEFORE installing any unofficial modifications. Do you want to restore a clean installation of Baldur's Gate II in mere seconds? Then backup dialog.tlk, chitin.key, baldur.ini, bgmain.exe and override directory BEFORE installing any mods. This way, you can restore your "clean install" by deleting weidu.log and override directory, and restoring all backups. Make sure that Baldur's Gate II or ANY game-related utilities are not running. To install the mod, unpack it in your game directory and run Setup-BackBrynnlaw.exe. To reinstall or uninstall the mod, run Setup-BackBrynnlaw.exe in your Baldur's Gate II directory. Mac OS X: --------- If the mod was previously installed, uninstall it before extracting the new version. To install, simply extract the contents of the mod into your BG2 folder. If properly extracted, you should have a BackBrynnlaw folder, Setup-BackBrynnlaw, and Setup-BackBrynnlaw.command in your BG2 folder. To install, simply double-click Setup-BackBrynnlaw.command and follow the instructions on screen. In case of difficulties: 1. Open the Terminal, type 'chmod +x' followed by a space, drag Setup-BackBrynnlaw.command into the window, press enter. 2. Type 'chmod 755' followed by a space, drag Setup-BackBrynnlaw into the window, press enter. 3. Double-click Setup-BackBrynnlaw.command, the installation process should now proceed. To reinstall or uninstall the mod, run Setup-BackBrynnlaw.command in your game directory. ------------------------------ 3. Frequently Asked Questions ------------------------------ Q: When and where does the mod begin? A: Chapter 6, Athkatla, Waukeen's Promenade, a cloaked woman near the Adventurer's Mart. Q: But she is not there! A: Make sure that you have actually installed the mod. Open your game directory and run Setup-BackBrynnlaw.exe. If this file is not there, repeat the installation process as described above. Q: What is this mod about? A: You meet a rogue Cowled Wizard and set out with him to help another victim of Irenicus' experiments. Of course, the Cowled Wizards are not too happy about that, and in the meantime, the victim has her own plans... On the way, you get ten subquests and four new nice magical items. Q: Are there recycled areas? A: Yes. Q: But it means the mod will suck! A: No. Q: How many areas shall we visit? A: Brynnlaw, including the indoor areas, and Spellhold, including two levels of the asylum. The maze is not included. Q: How big is this mod? A: It is smaller than your average BG2 stronghold quest, but the subquests will keep you busy. It's about 2/3 of The Sellswords or Assassinations. Q: Will we meet Desharik again? A: Not him, no, but you'll meet some old faces - Lady Galvena from Brynnlaw and Sion and Ketta from the Temple District come to mind. Q: What about NPC interactions? Crossmod content? A: Imoen has three conversations with PC and a few interjections, but every other Bioware NPC has an interjection, too. Xan BG2 NPC also has conversations for this mod. If you're a modder, feel free to add crossmod content for your characters. Q: Is this mod compatible with mod X? A: It should work fine with other mods. Q: When should I install it? A: Together with Dungeon Crawl or Assassinations or other small quest mods is fine. Q: I am in the middle of my game, can I install it over and continue playing? A: Yes, you can. Make sure the game is not running as you install it, though. Q: Does it mess other potential mods that may work with Brynnlaw? A: No, it doesn't. All area files have been copied and given new names, so Back to Brynnlaw mod does not cause conflict. The mod's size is still small. Q: There was an unfinished Pocket Plane mod called Blades of Brynnlaw... A: Yes, but it was not fully playable. I wanted to finish it, but ultimately decided that I wanted to tell my own story. Back to Brynnlaw is this story. Q: I have a problem with one of the quests. A: Check your journal and the walkthrough section of the Readme. Q: What if I kill the wrong person? How shall I come back to Athkatla? A: Talk to Sion and Ketta in the shop. They will teleport you. --------------------------- 4. Walkthrough (SPOILERS!) --------------------------- -- Promenade, near the Mart: meet a female messenger. -- Docks, warehouse next to the Shadow Thieves' headquarters: meet Roslin. -- Cowled Wizards ambush you near the district exit. -- Captain Jeremy in Bridge District outside of Five Flagons: go to Brynnlaw. -- Cowled Wizards ambush you right off Jeremy's ship. Berlin appears. -- Roslin: find Dora's people at the Pirate Lord's house/brothel/eastern town. -- After all Dora's people are slain, Dora appears. -- Report to Roslin at the tavern. -- Kill the Cowled Wizard in the docks at night, go to Spellhold with the stone. -- Cowled Wizards: ambush outside Spellhold. -- Meet Dora on the road to Spellhold. Meet Roslin right outside Spellhold. -- Kill Berlin and his mages inside Spellhold. Enter the basement. -- Spellhold basement: enter the central chamber. Fight. Make a choice. -- Return to the ship in Brynnlaw. Captain Jeremy awaits. -- SUBQUEST: shop, Sion and Ketta. Items: Spellhold, Perth's house, docks, docks. -- SUBQUEST: outside the temple, Goni. Talk to the captain in the docks. -- SUBQUEST: tavern, Alia asks to bring her husband's diary from Spellhold. -- SUBQUEST: tavern, Revin, buy/pretend to buy slaves. Go to the docks at night. -- SUBQUEST: tavern, Kvas, gather money from six town whores at night. -- SUBQUEST: docks, Woll, kill his first mate next to Caiya's home. -- SUBQUEST: outside the shop, an old beggar. Find the boy ghost in Spellhold. -- SUBQUEST: Caiya's house. Find Yasen in the brothel's dungeon(secret door). -- SUBQUEST: left of Caiya's house. Kill the real Berlin and return to Irene. -- SUBQUEST: next to Perth's home. Bring a Wand of Cloudkill(Spellhold) to Forel. ----------- 5. Credits ----------- Olga Silaeva (Kulyok) Writer Programmer Russian translation by Kulyok. German translation by Dachrisma. Huge thanks to Lava Del'Vortel for the provided bams for the new items. Testing: Ishad Nha. Back to Brynnlaw MOD was created using the resources provided by the IESDP. http://iesdp.gibberlings3.net Back to Brynnlaw MOD was created with the following software: DLTCEP http://www.gibberlings3.net/tools Infinity Explorer http://infexp.sourceforge.net NSIS http://nsis.sourceforge.net WeiDU http://www.weidu.org ------------------- 6. Version History ------------------- Version 7 - EET compatibility - Coodinates of spawn of salamander in final fight with Berlin slightly shifted so it will not appear inside one of the tubes - German install (and all other language versions) fixed - item fixes: Boots and bracers of Defense no longer have healing exploit, wind stone now uses opcode 126 (Increase Moving Speed) instead of Haste - area fixes: some small fixes regarding animations, exit orientations, and container vertices as reported by CamDawg (http://forums.pocketplane.net/index.php/topic,29476.msg338669.html#msg338669) - deleted unnecessary files: handle_charsets.tpa, iconv/libiconv-1.9.2-1-src.7z, empty backup folder - readme call at end of install removed - (all BWP Fixpack fixes integrated) - renamed setup-BackBrynnlaw.tp2 -> BackBrynnlaw.tp2 to support ALIEN's "Project Infinity" - added BackBrynnlaw.ini to support ALIEN's "Project Infinity" - Updated to WeiDU 246 Version 6 - Chinese translation by Merzbau Version 5 - German translation by Dachrisma of Kerzenburg Version 4 - Multilanguage support for BG2:EE Version 3 - Full BG2:EE compatibility Version 2 - Corrected the name of the mod during the installation - Set the viewpoint on the protagonist in all cutscenes - Adjusted the XP value and AI script for one of the Cowled Enforcers - Sion and Ketta are neutral, even if other mods edited their files - Wizards in Perth's house are enemies, even if other mods edited their files - No OSX-Brynnlaw folder is created Version 1 - Initial release - Russian translation --------------------- 7. Legal Information --------------------- ================================================================================= BALDUR'S GATE II: SHADOWS OF AMN Developed and © 2000 BioWare Corp. All Rights Reserved. BALDUR'S GATE II: THRONE OF BHAAL Developed and © 2001 BioWare Corp. All Rights Reserved. Baldur's Gate, Shadows of Amn, Tales of the Sword Coast, Forgotten Realms, the Forgotten Realms logo, Advanced Dungeons & Dragons, the AD&D logo, TSR and the TSR logo, and the Wizards of the Coast logo, are trademarks of the Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by Interplay Entertainment Corp. under license. All Rights Reserved. BioWare, the BioWare Infinity Engine and the BioWare logo are the trademarks of BioWare Corp. All Rights Reserved. Black Isle Studios and the Black Isle Studios logo are trademarks of Interplay Entertainment Corp. All Rights Reserved. Exclusively licensed and distributed by Interplay Entertainment Corp. All other trademarks and copyrights are property of their respective owners. ================================================================================= ================================================================================= Back to Brynnlaw MOD for Baldur's Gate II © 2013 Olga Silaeva. Back to Brynnlaw MOD is not developed, supported, or endorsed by BioWare, Black Isle Studios, Interplay Entertainment Corp., or the Wizards of the Coast. All other trademarks and copyrights are property of their respective owners. ================================================================================= ================================================================================= REDISTRIBUTION NOTE: Back to Brynnlaw MOD was created to be freely enjoyed by all Baldur's Gate II players. However, Back to Brynnlaw may not be sold, published, compiled or redistributed in any form without the consent of its author. =================================================================================